![]() I don't know much about the API that's available to developers, so I can't speculate how much they'll eventually be able to change the game. I've also only played vanilla Factorio, but it has official support for mods, so we'll see how flexible those end up being. The goal doesn't feel the same, and it's nice that the game itself doesn't have the same feel as Minecraft. In Factorio, I'll build a huge train network as part of a pipelined production process, with each train programmed for specific routes, conditions under which it leaves specific stations, etc. If your tablets resolution is smaller than this, PLEASE TRY THE DEMO. In vanilla Minecraft, I built things like hidden bunkers that would open up holes in the ground when you push a button, just because it was cool, and I imagine I'd have a similar goal if given more tools maybe I'd build a TNT factory that auto-loads a cannon and blows up big parts of the map. IMPORTANT: This game is designed for tablets with a resolution of 1280x800 or greater. Mechanisms have a purpose (efficiency and multiplication of player effort). There's an end goal to the game (build a rocket and get off the planet). Either they feel like a waste of time because I'd rather be playing, or they feel like a waste of time because the game doesn't interest me enough to want to play it.įor Factorio, I like that there's a progression. Let's Plays have never been interesting to me, though. I understand the appeal of Minecraft mods, and I've read about some of them.I just haven't played any (at least, not any complex ones, and not in a long time). Many of these are programmers, because the skills and thought processes required are similar to those required in programmers: if you like one, you'll likely like the other. However, they're the only ones making it, and they're really good at, so they have a dedicated fanbase. Much like From Software, Zachtronics is always making variations on the same game. If you're a fan of Zachtronics' work, you're probably opening your wallet already. But when everything's piped in, I notice that the Xe is no longer being pushed into the Laser Reactor - not even the first time (at cycle 25). I then ignore Xe and implement my solution. ![]() I noticed it would fire immediately, and every now-and-then after that. Loving chairs more every day re: ohio: they started letting name/gender makers be changed for birth certificates a couple years ago. First thing I did when starting this level was pipe in Xe to the Laser Reactor. You should probably start with Infiniminer, which is the most inviting of his games, instead. infernal machines And, for an instant, she stared directly into those soft blue eyes and knew, with an instinctive mammalian certainty, that the exceedingly rich were no longer even remotely human. ) is worth reading.Īll of Zach's games are worth playing, but if you're not familiar with his games, this may not be the best introduction. It looks like a spiritual sucessor to TIS-100, which Zach himself described as, "kind of a throwback to the kinds of games I used to make, Before I started Zachtronics, before I worked with other people just these really rough, kind of abusive engineering games."
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